
What ruined this section though was the godawful enemy AI. It reminded me a bit of Cruelty Squad, a shooter which relies on stealth and open-ended level design, because running in all-guns-blazing will most likely leave you dead in just 3 hits.
That kind of open-ended approach to level design is frankly unprecedented for a Call of Duty game, even CoD2.
It looked like there were plenty of opportunities for you to play tactically or even stealthily taking down guards one-by-one or in small groups with surgical precision. The post office section of this level seems to have elements of good game design.
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